Graphics:News,Forum,Developer Resource | |||
The Guru of 3D | demonews | Real Soon Now | |
Linux Games | Gamasutra - The Art & Science of Making Games | SourceForge 3d Foundry | |
GDSE - The Game Programming and Design Search Engine | flipcode | nVNews | |
Game Developer Magazine | GameDev - all your game development needs | VR Source | |
CFXweb | CG Visual 數碼視覺 | Computer Graphics World | |
設計魔力 | 電插CG軟體不負責報告 | ||
OpenGL | GPGPU | 3D USER電腦繪圖期刊 | |
graphics3d | DevMaster | ShaderTech | |
nVIDIA Developer | |||
Graphics:Paper -- Journals, Conferences, and some related websites | |||
ACM | ACM Digital Library:Computer Graphics | SIGGRAPH | |
Graphics Interface | Eurographics | GraphicsPaper | |
SIGGRAPH99 web site link | SIGGRAPH97 web site link | SIGGRAPH2000 papers on the web | |
The Visual Computer | web3D | Game Developers Conference | |
SIGGRAPH2001 papers on the web | Eurograph in www.cad.zju.edu | journal of graphics tools | |
ACM Transactions on Graphics | IEEE Computer Graphics and Applications | Visualization and Computer Graphics | |
SIGGRAPH Eurographics Graphics Hardware | Interactive 3D Graphics | Pacific Graphics 2000 | |
Pacific Graphics 2001 | VRST2002 | Computer Graphics Workshop 2003 | |
CVGIP 2002 | SIGGRAPH 2002 papers on the web | 斯大孝 SIGGRAPH 2003 papers on the web | |
COMPUTER GRAPHICS AND IMAGING(CGIM2004) | ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry(VRCAI2004) | SIGGRAPH 2004 papers on the web | |
Computer Graphics Workshop 2004 | VR 2005 | The 13th Annual Medicine Meets Virtual Reality Conference | |
SIGGRAPH 2005 papers on the web | IEEE Transaction on Visualization & Computer Graphics | ||
Graphics:My Idol | |||
Christopher R. Johnson | Pat Hanrahan | Jim Blinn | |
Hugues Hoppe | James T. Kajiya | David S. Ebert | |
Marc Levoy | Michael F. Cohen | Henrik Wann Jensen | |
Kwan-Liu Ma | Han-Wei Shen | Tomoyuki Nishita | |
Alan Watt | Arie E. Kaufman | Klaus Mueller | |
Graphics:Lab | |||
Stanford Computer Graphics Laboratory | CGGM CSIE NCTU | A3G - BYU's Advanced 3D Graphics Lab - Current Projects | |
Brown University Graphics Group Home Page | Columbia University Computer Graphics and UI Lab | Cornell Program of Computer Graphics | |
CMU CSD: Computer Graphics | MIT Computer Graphics Group | The MIT Media Laboratory | |
Laboratories of Intelligent Systems | Graphics Research Group | Computer Graphics Lab., Dep. of CIS, NCTU. | |
Visualization/Intelligent Systems Lab., CIE of NSYSU, Kaohsiung, Taiwan | Computer Graphics Research Lab, NUS | CS Research Area: Multimedia, Human Computer Interaction and Computer Graphics (MIG) | |
GRAIL: Graphics and Imaging Laboratory | Microsoft Research: Graphics | UCSC SciVis | |
Visualization Lab SUNY at Stony Brook, New York | VRVis | Institut of Computer Graphics and Algorithms | |
tum.3D - Computer Graphics & Visualization | Utah Computer Graphics and Scientific Visualization | IDAVIS Visualization and Graphics Research Group | |
Graphics:Modeling | |||
facefixer | Hugues Hoppe | Martti Mäntylä's Home Page | |
Jarek Rossignac | Brian Wyvill | ||
Graphics:RS/GIS/GPS | |||
SOAR Terrain Engine | Virtual Terrain Project | GRASS | |
Gscape | Analytical Graphics, Inc. | ||
NASA | Visible Earth | Shuttle Radar Topography Mission | |
Land Processes Distributed Active Archive Center | 數位地球研究中心 | World Wind 1.2 | |
ESRI | PCI Geomatics | Digital Grove | |
Global Mapper | JDMCox Software(USAPhotoMaps) | 3DEM | |
MARPLOT | Map Maker | OCAD | |
SurGe | 3D Contour Maps | geoTIFF Examiner | |
shapechk | GeoMerge | European Space Agency | |
Skyline | GeoPlace | VPlanet - The Virtual Planet | |
Graphics:DIP & Vision | |||
mpeg | JPEG HOME | Motion Tracking Projects | |
Amara's Wavelet Page | wavelet tutorial | tiff library | |
Independent JPEG Group | FFTW | paintlib | |
png library | libungif | Gnuplot | |
ImageMagick | Interactive Data Language(IDL) | Matlab | |
IPL98 | CVIPtools | Cppima | |
VXL | Open Source Computer Vision Library | JBIG-KIT | |
Littl CMS | CxImage | EasyBMP | |
Graphics:Nature Phenomena | |||
Jos Stam | David S. Ebert | Nick Foster | |
Animating Lava Flows | Marie-Paule Cani | Tomoyaki Nishita | |
Computer Modelling of Fallen Snow | A practical Analytic Model for Daylight | Wispy smoke using a FFT fluid dynamics solver | |
Real-Time Cloud Rendering | Real-time animation of amorphous phenomena | Rendering of Liquids | |
NATUREWIZARD | NATUREWIZARD | ||
Graphics:Image-Based Rendering(IBR) | |||
Hierarchical Image Caching for Accelerated Walkthroughs of Complex Environments | 黃田津 | Jonathan Ward Shade | |
Layered Depth Images | Gernot Schaufler | Light Field Rendering | |
The Lumigraph | Michael F. Cohen | Jed Lengyel | |
Manuel Oliveira | Leonard McMillan | Pat Hanrahan | |
Marc Levoy | Relief Texture Mapping | ||
Graphics:Non-Photo-Realistic Rendering(NPR) | |||
NPR | Shadows for Cel Animation | David Salesin | |
Virtual Clay: A Deformation Model by 3D Cellular Automata | NPRQuake | ||
Graphics:Global Illumination | |||
An Introduction to Radiosity | An Empirical Comparison of Radiosity Algorithm | Wavlet Radiosity | |
Helios32 | radiosity method | GLUTRAD | |
Home of Radiance | POVRAY | A Rapid Hierarchical Radiosity Algorithm | |
OpenRT | |||
Graphics:OpenGL | |||
Mesa | OpenGL ORG | OpenGL programming guide | |
OpenGL Tutorials & Courses | OpenGL in SGI | The Good Alien's Homepage | |
OpenGL Man Pages | GLOW | nehe | |
Interactive Visualisation Framework: Ivf++ | BumpMapping using OpenGL | Ultimate Game Programming - OpenGL tutorials | |
Objectecture | Nate Robins | Glut,Glut32 | |
qgl | GLE | A 3D Case Study using OpenGL | |
SULACO OpenGL | GLUI | OpenGL shader | |
CsGL - C# graphics library | GLdomain | GLFW -- An OpenGL Framework | |
FTGL | SGI OpenGL Extension Registry | GLGooey | |
NGL | Tungsten Graphics | DRI - Direct Rendering Infrastructure | |
GLUT/TK | SIGGRAPH 2002 OpenGL BOF / Anniversary Celebration Talks | GLSetup | |
JPot - Java Personal OpenGL Tutorial | SoftGL - the Open Source 3D Graphics Library for Mobile Devices | Frustum | |
GLEW:The OpenGL Extension Wrangler Library | gluX - cross platform easy OpenGL eXtension Loading | Interactive 3D Graphics with OpenGL | |
OpenGL Shading Language Tutorials | The OpenGL Extension Wrangler Library | GLSL Tutorial | |
Graphics:RenderMan | |||
Blue Moon Rendering Tools (BMRT) | RManNotes | renderman course notes | |
Glenn's RenderMan Stuff | mops | renderman books & other publications | |
Snaglt | Caviar | MaxMan | Entropy |
PIXAR | Ayam | ||
Graphics:3D Engine/3D Game Programming | |||
Crystal Space: A Free 3D Engine | EDGE:Enhanced Doom Gaming Engine | Fly3D | |
3D Game Engine | Hawk Software | it's about the ego | |
Paul Constant 3D Game Engine CMP-3P4Y Final Report | C++ 3D Game Engine | Genesis3D | |
A C++ 3D Game Programming Framework for DirectX | The DUMB Home Page | GAUGE^3D - the Grand Unified 3D Game Engine | |
3D Engine List | Titan | Game Design Web Sites | |
Magic SOftware | A Tale in the Desert | 3dMorfit | |
Open Inventor | SGI performer | Open Inventor win32 | |
Open Scene Graph | TGS | demogl | |
Poly Engine | The Stanford Graphics Quake Project | AURAN Jet takes off | |
id Software | NDL | Game Tutorials | |
Bunnz'sche | PLIB:Portable Game Library | APOCALYX Engine | |
R3VIS OpenRM | DevMaster | Ultimate Game Programming | |
Irrlicht Engine | Glest | Simple DirectMedia Layer (SDL) | |
JoeCodeGood | OGRE -- Object-oriented Graphics Rendering Engine | OpenFX | |
Graphics:DirectX/Direct3D | |||
MSDN Online DirectX Developer Center | Bill's DirectX Page | The Awesome Power of Direct3D/DirectX | |
Tobias Lensing's DirectX Programming Web Site | The Code Project - DirectX | Game Programming with DirectX | |
Direct3D/DirectX Graphics Game Programming | DirectX 4 VB | NeXe,NeHe DirectX Style | |
Graphics: Models, Textures, Tutorails, and Plugins | |||
3DCAFE | Lannie's 3D Model World | Free the Models | |
AC design infographie | multimedia help for 3d developers | 3d xtra | |
3d total | 3D Heaven | The 3D Studio | |
Amazing 3D | The Stanford 3D Scanning Repository | Texture Library | |
Infinity Textures | Darking Simulations | free texture collection | |
Crinity | 3D Buss | Highend3d | |
Large Geemetric Models Archive | |||
Graphics:Tools | |||
discreet (3DS MAX) | GMax | POVRAY | |
POVMAN | 3DView | Blue Moon Rendering Tools | |
mops | AC3D | X Dimension Software, 3D Exploration viewer developer | |
Adobe | Terrain generation | Rhinoceros, NURBS modeling for Windows,Rhinoceros - Taiwan | |
EXLUNA (Entropy & BMRT) | Alias|Wavefront (Maya) | Caligari (TrueSpace) | |
VirtualLight | Wings 3D | RightHemisphere | |
MAXON | Kapsul 3D modeler | aeliom | |
IrfanView | Blender | MayaVi | |
moray | 最后一分钟教学设计xfig | Cult3D | |
gimp | ModelMagic3D | Learning-Maya | |
Graphics:blob/metaball | |||
Rune's Blob Tutorial | !b | nVIDIA Bubble | |
BLOB Sculptor | mm2pov | Blobmaster | |
Metaball | an isosurface 3d engine | Metaballs/Blobby Objects | |
POLYGONIZING OF IMPLICIT SURFACES | |||
Graphics:Virtual Reality(VR) | |||
Jerry Isdale's VR Page | VR NEWS | StereoGraphics Corporation | |
Actuality Systems | CAVE QUAKE III | VR Source | |
EON | Virtools | VREng | |
VR CLUB 3D樂園 嘌呤核苷酸 | |||
Graphics:Scientific Visualization | |||
The Visualization Toolkit (VTK) | OpenDX | ITK | |
ParaView | TGS,Amira | MayaVi | |
Scientific Visualization Studio (SVS) | NPACI&SDSC Visualization Lab | Scalable Visualization Toolkit | |
skullydoo | Utah Computer Graphics and Scientific Visualization | Computer Graphics and Visualization at the University of Utah School of Computing | |
Scientific Computing and Imaging Institute | the GVU Center @ Georgia Tech | GVU:PVaniM-GTW Visualization Package for Parallel Simulations | |
Stanford Volume Rendering Project | SGI Volumizer | The Volume Graphics Research Group | |
Real-time animation of amorphous phenomena | Volume Graphics | 3D Reconstruction | |
Visualization package list | The Resource for medical Image Processing on the Internet | Kwan-Liu Ma | |
High-Quality Volume Graphics on Computer PC Hardware | Real-Time Volume Graphics | AccuImage | |
Vis5d+ | D3D | Cave5D v2.0 | |
HyperVis - Teaching Scientific Visualization Using Hypermedia | Volume Visualization Data Set | etdips | |
The National Library of Medicine's Visible human Project | High-Quality Pre-Integrated Volume Rendering Using Hardware-Accelerated Pixel Shading | ||
MRIcro | DCMTK - DICOM Toolkit | DICOM4india | |
Klaus Engel | Joe Michael Kniss | Visualization and Graphics Research Group (UCDAVIS) | |
Aaron Lofohn | Daniel Weiskopf | The Open QVis Project | |
National Capital Area Medical Simulation Center | Stanford-NASA National Biocomputation Center | sofa | |
GiPSi | The Medical Informatics and Technology Applications Consortium | Sante Viewer | |
julius | FP Image | Rubo Medical Imaging | |
Ale Software (3D-Doctor,R2V) | inviweb | dicom2 | |
ezDICOM | (X)MedCon | Infovis | |
Joe Michael Kniss | Volume Rendering with Graphics HW (Universitat Tubingen) | The QGLViewer | |
Han-Wei Shen | Roger Crawfis | Chromium,WireGL | |
Visualization Lab at Stony Brook, New York | CS448B: Visualization | NPACI Visualization Services,Scalable Visualization Toolkit | |
VRVis | tum.3D - Computer Graphics and Visualization | Visualization Lab SUNY at Stony Brook,New York | |
Stanford Course -- CS348C: Visualizing Computer Systems | VolVis Project - Volume Visualization System | The VolPack Volume Rendering Library | |
Graphics:Misc | |||
SGI | multigen | JAVA 3D | |
The Graphics File Format Page | Visual Computing Group | geometry in action | |
nVIDIA | nVIDIA Developer Home | AlteredWorlds | |
Mind Rover | Loki | Real Time Rendering | |
armagetron | Cannon Smash | Hypercosm | |
BSP Tree FAQ | Flow | Particle System | |
XGL Format | Stripe | Real-Time Procedural Texturing Techniques Using MMX | |
Products and Programming | VMD | Fluid Studios | |
Magiccian:OpenGL for Java | anim8or | MAVERIK | |
TORCS | Open Cascade | BasKuenen.CFXweb - Computer Graphics Research | |
PFT | Game Tutorial | glvelocity | |
3ds library | Disasteroids 3D | HABWare 3DS Max | |
A (Spotty) History and Who's Who of Computer Graphics | Don't Re-Invent the Wheel! | RADIANCE | |
Morphing | Computer Graphics Bookmark | ATI | |
3D Links | Hanosong Zhang's graphics research | Graphics Gems Repository | |
Shadow Generation Algorithm | Paul Diefenbach | wahaha 3D | |
Stan Melax | Real-Time Graphics Architectures | iRock News | |
CS 248 2001 Video Game Competition | Paul Bourke | 3D Pipeline | |
max3d | Designs By Mark | XGI | |
數位內容學程 | |||
Programming Resource | |||
SourceForge | STL Tutorial | code project | |
MSDN online library | codeguru | C FAQ | |
Shiva's Links for C, C++, Win32 and MFC Programming & FAQ's 中国环球电视网 | 文字模式程式設計 | Cprogramming | |
C++ Home | GnuWin32 | The C Library Reference Guide | |
ConText | Make - a tutorial | The C++ resources network | |
GNU Manuals Online | C/C++ User Journal | Visual Component Library | |
Inno Setup | indent | Whole tomato software (Visual Assist) | |
Bloodshed Software (Dev-C++) | WinSock Programmer's FAQ | Software Testing FAQs | |
Xwpe-ALPHA Project | HawkNL(Hawk Network Library) | Minimalist GNU For Windows (MinGW) | |
MinGW Developer Studio | PCRE - Perl Compatible Regular Expressions | Regex++ | |
wxWindows | Bjarne Stroustrup(Father of C++) | The Association of C & C++ Users | |
Donald E. Knuth | STLport | Boost C++ Libraries | |
泰州数字电视Thread | |||
Programming POSIX Threads | pthreads-win32 | Multi-Threaded Programming With POSIX Threads | |
OpenMP | |||
AI/Physics | |||
Game AI | PhysicsFinder | ||
Software Engineering | |||
OMG | Rational Software | Umbrello UML Modeller | |
UMLet | ArgoUML | DIA | |
Cetus Links | AmbySoft | Extreme Programming | |
Joel on Software 約耳談軟體 | CVS Home | GNU CVS | |
CVSGui(WinCvs/MacCvs/gCvs) | TortoiseCVS | cmake | |
LinCVS | Flyspray - The bug killer | WHUPS - a web-based bug tracking system | |
CppUnit | Artistic Style | Software Development Online | |
JOT : Journal of Object Technology | 點空間 | Javadoc | |
Doxygen | Artistic Style | Open Source Software Engineering | |
developer.* | |||
Cellular Automaton | |||
A cellular automaton model for the regulatorybehavior of musclethin filaments | Cellular Automaton | The Topologic Skeleton of Cellular Automaton | |
Mirek's Cellebratoin | Artificial Life on the Web Java Alife Experiments and Artist 3D Dolls | Cellular Automata Library | |
Cellular Automata Laboratory | mata | CONICAL | |
EO Evolutionary Computation Framework | |||
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