python中penup怎么用_Pythonturtle.penup方法代码示例

python中penup怎么⽤_Pythonturtle.penup⽅法代码⽰例本⽂整理汇总了Python中turtle.penup⽅法的典型⽤法代码⽰例。如果您正苦于以下问题:Python turtle.penup⽅法的具体⽤
法?Python turtle.penup怎么⽤?Python turtle.penup使⽤的例⼦?那么恭喜您, 这⾥精选的⽅法代码⽰例或许可以为您提供帮助。您也可以进⼀步了解该⽅法所在模块turtle的⽤法⽰例。
在下⽂中⼀共展⽰了turtle.penup⽅法的22个代码⽰例,这些例⼦默认根据受欢迎程度排序。您可以为喜欢或者感觉有⽤的代码点赞,您的评价将有助于我们的系统推荐出更棒的Python代码⽰例。
⽰例1: Bezier_3
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# 需要导⼊模块: import turtle [as 别名]
# 或者: from turtle import penup [as 别名]
def Bezier_3(x1, y1, x2, y2, x3, y3, x4, y4): # 三阶贝塞尔函数
x1 = -Width / 2 + x1
y1 = Height / 2 - y1
x2 = -Width / 2 + x2
y2 = Height / 2 - y2
x3 = -Width / 2 + x3
y3 = Height / 2 - y3
x4 = -Width / 2 + x4
y4 = Height / 2 - y4 # 坐标变换
<(x1, y1)
te.pendown()
for t in range(0, WriteStep + 1):
x = Bezier(Bezier(Bezier(x1, x2, t / WriteStep), Bezier(x2, x3, t / WriteStep), t / WriteStep),
Bezier(Bezier(x2, x3, t / WriteStep), Bezier(x3, x4, t / WriteStep), t / WriteStep), t / WriteStep)
y = Bezier(Bezier(Bezier(y1, y2, t / WriteStep), Bezier(y2, y3, t / WriteStep), t / WriteStep),
防卫器
去皮刀片Bezier(Bezier(y2, y3, t / WriteStep), Bezier(y3, y4, t / WriteStep), t / WriteStep), t / WriteStep)
<(x, y)
te.penup()
开发者ID:tfx2001,项⽬名称:python-turtle-draw-svg,代码⾏数:20,
⽰例2: setup_screen
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# 需要导⼊模块: import turtle [as 别名]
def setup_screen(title, background='white', screen_size_x=640, screen_size_y=320, tracer_size=200): print('Set up Screen')
turtle.title(title)
turtle.setup(screen_size_x, screen_size_y)
turtle.hideturtle()
turtle.penup()
turtle.backward(240)
turtle.bgcolor(background) # Set the background colour of the screen
开发者ID:johnehunt,项⽬名称:advancedpython3,代码⾏数:11,
⽰例3: __init__
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# 需要导⼊模块: import turtle [as 别名]
# 或者: from turtle import penup [as 别名]
def __init__(
self,
点火加热装置
screen_width = 800,
screen_height = 600,
background_color = "black",
title = "Simple Game Library by /u/wynand1004 AKA @TokyoEdTech",
splash_time = 3):
# Setup using Turtle module methods
turtle.setup(width=screen_width, height=screen_height)
turtle.bgcolor(background_color)
turtle.title(title)
turtle.listen() # Listen for keyboard input
turtle.hideturtle() # Hides default turtle
turtle.penup() # Puts pen up for defaut turtle
turtle.setundobuffer(0) # Do not keep turtle history in memory
# Game Attributes
self.SCREEN_HEIGHT = screen_height
self.DATAFILE = "game.dat"
self.SPLASHFILE = "splash.gif" # Must be in the same folder as game file
self.fps = 30.0 # Lower this on slower computers or with large number of sprites self.title = title
self.state = "showsplash"
self.splash_time = splash_time
self.time = time.time()
# Clear the terminal and print the game title
self.clear_terminal_screen()
print (self.title)
# Show splash
self.show_splash(self.splash_time)
# Pop ups
开发者ID:wynand1004,项⽬名称:SPGL,代码⾏数:43,
⽰例4: __init__
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# 需要导⼊模块: import turtle [as 别名]
# 或者: from turtle import penup [as 别名]
def __init__(self,
text,
color,
x = 0,
y = 0,
font_name = "Arial",
font_size = 12,
font_type = "normal",
align = "left"):
turtle.Turtle.__init__(self)
self.hideturtle()
self.penup()
self.font = (font_name, font_size, font_type)
self.align = align
# Attributes
< = text
# Append to master label list
Game.labels.append(self)
开发者ID:wynand1004,项⽬名称:SPGL,代码⾏数:26,
⽰例5: item
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# 需要导⼊模块: import turtle [as 别名]
# 或者: from turtle import penup [as 别名]
def item(lenght, level, color):
if level <= 0:
return
for _ in range(5): # 5
turtle.forward(lenght)
item(lenght/4, level-1, color+1)
turtle.penup() # there is no need to draw again the same line (and it can use differnt color) turtle.backward(lenght)
turtle.pendown()
turtle.right(360/8) # 8
turtle.right(360/8 * 3) # 3 = 8 - 5
开发者ID:furas,项⽬名称:python-examples,代码⾏数:19,
⽰例6: writetext
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橡胶衬套# 需要导⼊模块: import turtle [as 别名]
# 或者: from turtle import penup [as 别名]
def writetext(text,color,x,y):
for i in range(1,10):
turtle.setx(x)
turtle.sety(y)
turtle.pendown
turtle.pencolor(color)
turtle.write(text,move=True, font=("Arial",16,"normal"))
开发者ID:remon,项⽬名称:pythonCodes,代码⾏数:11,
⽰例7: Bezier_2
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# 需要导⼊模块: import turtle [as 别名]
# 或者: from turtle import penup [as 别名]
def Bezier_2(x1, y1, x2, y2, x3, y3): # ⼆阶贝塞尔函数
<(x1, y1)
te.pendown()
for t in range(0, WriteStep + 1):
x = Bezier(Bezier(x1, x2, t / WriteStep),
Bezier(x2, x3, t / WriteStep), t / WriteStep)
y = Bezier(Bezier(y1, y2, t / WriteStep),
Bezier(y2, y3, t / WriteStep), t / WriteStep)
<(x, y)
te.penup()
开发者ID:tfx2001,项⽬名称:python-turtle-draw-svg,代码⾏数:12,⽰例8: Moveto
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# 需要导⼊模块: import turtle [as 别名]
医用消毒灭菌# 或者: from turtle import penup [as 别名]
土豆炮点火装置
def Moveto(x, y): # 移动到svg坐标下(x,y)
te.penup()
<(-Width / 2 + x, Height / 2 - y)
te.pendown()
开发者ID:tfx2001,项⽬名称:python-turtle-draw-svg,代码⾏数:6,⽰例9: Moveto_r

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