[AttributeUsage( | | Value | ty, AllowMultiple = true, Inherited public class CountryAttribute : Attribute { public CountryAttribute() { } public CountryAttribute(string name) { = name; } public int PlayerCount { get; set; } public string Name { get; set; } } [Country("China")] [Country("America")] public class Sportsman { public string Name { get; set; } [Country(PlayerCount = 5)] public virtual void Play() { } } public class Hoopster : Sportsman { public override void Play() { } }
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